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QUESTION NO: 1
You are testing an application that will allow users to scan the bar code from a package mailing label and then receive emails from the package shipper as the package moves through the various stages of its delivery (e.g., pickup, receipt at central processing, routing, delivery). If requested, the user can also receive a picture of the signature of the recipient of the package.
This is the second version of this application. The first version was web browser-based and was quite slow to start up. The new version is a native application with all the same functionality. It is expected that this application will have wide usage across a large set of networks with varying speeds and reliability.
Given this information, what would be the best approach for doing your testing to ensure the capabilities of the product are tested as well as the range of devices, environments and networks?
A. Use a set of simulators that can simulate the various capabilities of a wide variety of devices.
B. Use a remote device lab that is provided by a device manufacturer to ensure your application works across the whole family of devices.
C. Use a cloud-based virtual test environment to simulate various devices andnetworks.
D. Use crowd sourcing to get thewidest distribution of device locations and types with minimal cost.
Answer: B
Explanation
A is correct. Because this is a native application, it needs to be tested on the devices that it is intended for. The question doesn't say how many different devices are supported, but for each supported device it makessense to use the remote device lab that device manufacturers can supply.
B is not correct because the focus needs to be on the device compatibility rather than the location distribution. C is not correct because a wide variety of devices is not needed. A good simulator for the family of devices supported might be a good alternative though. D is not correct because the testing across devices is not needed. Like C if D provides a good simulator of the right device family, it might be a realistic alternative,but that information is not supplied.

QUESTION NO: 2
You have information from production that the previous version of your product has had a high rate of abandonment after the initial download. In fact, it appears people download the application and never use it.
Poor performance is thought to be the main problem that is causing people to give up the application.
Which of the following aspects of the application should be specifically targeted for testing to help determine if this is really the problem?
A. Userinterface delays
B. Resource usage
C. Application launch time
D. Irregular performance
Answer: C
Explanation
D is correct since it appears that people download it and never use it, perhaps because it takes so long to complete the download and the initial launch. This may not be the real problem, but it is certainly the first area to look at during testing. A and B are incorrect because the users are not actually using the software and wouldn't see these issues. C might be a problem leading to D being asymptom.

QUESTION NO: 3
Which of the following is most typically a task the tester performs in mobile security testing?
A. Tester should make sure sensitive information, such as passwords or account information is not stored unprotected on the device
B. Tester should not perform any security testing in mobile testing
C. Tester should cry to act like a hacker andpenetrate through the system.
D. Tester should give guidance information to developers on how to perform security testing in a better way
Answer: A

QUESTION NO: 4
If you are testinghow much battery is being used by your application, what are you testing?
A. Task completion
B. Delays
C. Resource usage
D. User interface delays
Answer: C

QUESTION NO: 5
What types of testing are particularly important for mobile applications based on the user's expectations?
A. Usability andPerformance
B. Portability and Usability
C. Suitability and Accuracy
D. Performance and Security
Answer: A
Explanation
While all of these are important, the user has particularly high expectations for the usability and performance of a mobile application.

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Updated: May 28, 2022